function
drawRectUV( material : Material, srcRect : Rect, x : float, y : float, width : float, height : float ) : GraphicsDrawOPParameters
material | Material to draw. |
srcRect | Source rectangle in UV space. |
x | Draw position in pixels |
y | Draw position in pixels |
width | Draw position in pixels |
height | Draw position in pixels |
Description
Draw Rectangle using a material.
Any material can be used, if the DisplayObject is attached to a MovieClipOverlayCameraBehaviour then no lighting will be available.