Package: pumpkin.swf

BuiltinResourceLoader

function getCharMaterial( txt : BitmapTextField, assetContext : SwfAssetContext, fontInfo : BitmapFontAssetInfo, charInfo : BitmapFontCharInfo, bmpInfo : BitmapAssetInfo ) : Material

Parameters

txt

assetContext

fontInfo

charInfo

bmpInfo


Description
Get material for a given bitmap char for a bitmap textfield.

Note: player arg can be null when preloading textures!