Package: pumpkin.display
GraphicsDrawTileOP.
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Calc UV from pixel x/y position, if matrix is present will multiply fill matrix. |
Material to draw. | |
Output phase draw src rectangle. | |
Output draw width in pixels. | |
Output draw height in pixels. | |
Draw flipped. | |
Input UV src rect ( 0-1 UV space ) ( experimental ) | |
Draw position x in pixels. | |
Draw position y in pixels. | |
Draw width in pixels (see drawWidth). | |
Draw height in pixels (see drawHeight). | |
Color multiplier. | |
Snap pixels to screen pixels. | |
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Internal vector shape to draw. | |
Draw matrix. | |
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